// TOWN SPECIAL ENCOUNTERS
//    Town 27: Lower Filth Factory

beginzonescript;

//123456 8 9 10 11

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);


	set_crime_tolerance(max_crime);

	sf(27,8,0);
	
	sf(27,1,0);
	
	set_level(30001,12);
	
	set_aggression(30002,50);
	set_aggression(30003,50);
	set_aggression(30004,50);
	set_aggression(30005,50);
	set_aggression(30006,35);
	
	set_name(30005,"Spewing Roach");
	add_ability(30005, 10, 101, 0);
	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (gf(27,8) > 0) {
		inc_flag(27,8,-1);
		if ((gf(27,8) == 5) && (gf(27,7) > 0))
			ok_dlog(54,1);
		if ((gf(27,8) == 0) && (gf(27,7) > 0)) {
			sf(27,20,1);
			ok_dlog(56,1);
			}
		if ((gf(27,8) == 0) && (gf(27,7) == 0)) {
			ok_dlog(58,1);
			}
		if (gf(27,8) == 0) {
			set_floor(0,51,32,22 + get_ran(1,0,1));
			set_floor(0,51,33,22 + get_ran(1,0,1));
			set_floor(0,51,34,22 + get_ran(1,0,1));
			set_floor(0,51,35,22 + get_ran(1,0,1));
			set_floor(0,51,36,22 + get_ran(1,0,1));
			set_floor(0,52,36,22 + get_ran(1,0,1));
			}
		}
		
	if ((set_ter == 0) && (gf(27,20) > 0)) {
		set_ter = 1;
		set_terrain(0,53,36,0);
		kill_object(45,1);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

